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Help your AI help you - clean the corner you're standing in

7 June 2026

Your file system is chaos, and no AI model is going to tidy years of it into a single source of truth. You don't need it to. Pick one corner with decent content, ship something useful, and widen from there.

The vanity metric that's making me a better Product Manager

6 June 2026

Product Managers are posting their GitHub commit counts with real pride lately. I share that sense of pride, yet I don't write a line of the code. Some of it is maybe pure vanity. But some of it I believe is making me a sharper Product Manager.

A thousand-year-old game and a thirty-year-old trick

27 May 2026

I spent a weekend building a thousand-year-old Viking game in the browser, and ended up using a graphics trick from 1993 to make it look good. Turns out Claude knows about Doom. Because of course it does.

When better prompts aren't the answer: the naturalist who couldn't stop saying "upon"

25 May 2026

Two-thirds of the field notes in my Victorian creature generator started with "Upon". Adding "vary your openers" to the prompt helped for an entry or two, then the model parked on a different shape. Some problems with LLM output cannot be fixed by rewriting the prompt.

From generator to colleague: a project template for shipping web apps with Claude Code

24 May 2026

The first time someone runs Claude Code in a project folder, the AI doesn't ask what they want to build. It asks who they are. An update on my opinionated project template for shipping web apps with Claude Code, four projects in.

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